crwdns131855:0crwdne131855:0

  • crwdns131857:0crwdne131857:0

  • crwdns131859:0crwdne131859:0

  • crwdns131861:0crwdne131861:0

  • crwdns131863:0crwdne131863:0

  • crwdns131865:0crwdne131865:0

crwdns131857:0crwdne131857:0

Note

crwdns131867:0:javadoc:crwdnd131867:0:doc:crwdne131867:0

crwdns131869:0crwdne131869:0

crwdns131871:0crwdne131871:0

import org.spongepowered.api.world.biome.BiomeGenerationSettings;
import org.spongepowered.api.world.biome.BiomeTypes;
import org.spongepowered.api.world.gen.Populator;
import org.spongepowered.api.world.gen.populator.Cactus;

@Override
public void modifyWorldGenerator(WorldCreationSettings world, DataContainer settings, WorldGenerator worldGenerator) {
    BiomeGenerationSettings desertSettings = worldGenerator.getBiomeSettings(BiomeTypes.DESERT);
    for (Cactus populator : desertSettings.getPopulators(Cactus.class)) {
        populator.setHeight(5);
    }
}

crwdns131873:0:javadoc:crwdnd131873:0:javadoc:crwdne131873:0

Note

crwdns131875:0:javadoc:crwdnd131875:0:javadoc:crwdne131875:0

crwdns131877:0crwdne131877:0

import org.spongepowered.api.world.gen.populator.Pumpkin;

@Override
public void modifyWorldGenerator(WorldCreationSettings world, DataContainer settings, WorldGenerator worldGenerator) {
    Pumpkin pumpkinPopulator = Pumpkin.builder().perChunk(12).build();
    worldGenerator.getPopulators().add(pumpkinPopulator);
}

crwdns131879:0crwdne131879:0

crwdns131881:0crwdne131881:0

Note

crwdns131883:0crwdne131883:0

crwdns131885:0crwdne131885:0

crwdns131859:0crwdne131859:0

crwdns131887:0:javadoc:crwdne131887:0

public class SinusoidalGenerator implements GenerationPopulator {

    @Override
    public void populate(World world, MutableBlockVolume buffer, ImmutableBiomeArea biomes) {
        for(int x = buffer.getBlockMin().getX(); x < buffer.getBlockMax().getX(); x++) {
            for(int z = buffer.getBlockMin().getZ(); z < buffer.getBlockMax().getZ(); z++) {
                BiomeType biome = biomes.getBiome(x,z);
                int height = getHeight(x, z, world.getWorldGenerator().getBiomeSettings(biome));
                for(int y = 0; y < height || y < 64; y++) {
                    if(y < height) {
                        buffer.setBlockType(x, y, z, BlockTypes.STONE);
                    } else {
                        buffer.setBlockType(x, y, z, BlockTypes.WATER);
                    }
                }
            }
        }
    }

    private int getHeight(int x, int z, BiomeGenerationSettings biome) {
        double sx = Math.sin(x / 64d) + 1;
        double sz = Math.sin(z / 64d) + 1;
        double value = (sx + sz) / 4d;
        double heightRange = biome.getMaxHeight() - biome.getMinHeight();
        double height = heightRange * value / biome.getMinHeight();
        return GenericMath.floor(height * 256);
    }
}

crwdns131889:0crwdne131889:0

crwdns131861:0crwdne131861:0

Note

crwdns131891:0crwdne131891:0

crwdns131863:0crwdne131863:0

crwdns131893:0crwdne131893:0

crwdns131895:0crwdne131895:0

Note

crwdns131897:0crwdne131897:0

crwdns131865:0crwdne131865:0

crwdns131899:0:javadoc:crwdne131899:0

crwdns131901:0crwdne131901:0

public class IslandBiomeGen implements BiomeGenerator {

    private static final double ISLAND_SIZE = 200f;
    private static final double BEACH_RADIUS = ISLAND_SIZE * ISLAND_SIZE;
    private static final double FOREST_SIZE = ISLAND_SIZE - 7;
    private static final double FOREST_RADIUS = FOREST_SIZE * FOREST_SIZE;
    private static final double HILLS_SIZE = FOREST_SIZE - 120;
    private static final double HILLS_RADIUS = HILLS_SIZE * HILLS_SIZE;

    @Override
    public void generateBiomes(MutableBiomeArea buffer) {
        Vector2i min = buffer.getBiomeMin();
        Vector2i max = buffer.getBiomeMax();

        for (int x = min.getX(); x <= max.getX(); x++) {
            for (int y = min.getY(); y <= max.getY(); y++) {
                if (x * x + y * y < HILLS_RADIUS) {
                    buffer.setBiome(x, y, BiomeTypes.EXTREME_HILLS);
                } else if (x * x + y * y < FOREST_RADIUS) {
                    buffer.setBiome(x, y, BiomeTypes.FOREST);
                } else if (x * x + y * y < BEACH_RADIUS) {
                    buffer.setBiome(x, y, BiomeTypes.BEACH);
                } else {
                    buffer.setBiome(x, y, BiomeTypes.OCEAN);
                }
            }
        }
    }
}