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import org.spongepowered.api.world.storage.WorldProperties;

public class MyModifier implements WorldGeneratorModifier {

    @Override
    public String getId() {
        return "pluginid:mymodifier";
    }

    @Override
    public String getName() {
        return "My Modifier";
    }

    @Override
    public void modifyWorldGenerator(WorldProperties world, DataContainer settings, WorldGenerator worldGenerator) {

    }

}

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@Listener
public void onWorldGeneratorModifierRegistration(GameRegistryEvent.Register<WorldGeneratorModifier> event) {
    event.register(new MyModifier());
}

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# WorldGenerationModifiers to apply to the world
world-generation-modifiers=[
    "sponge:skylands"
]

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