Event Filters

Now that you’ve spent a bit of time working with events you’ve probably noticed that there are several preconditions that you very commonly check while writing an event listener. Event filters are a group of annotations that assist you by allowing you to automatically validate aspects of the event, and if the validation fails then your listener will not be called. This allows your listener to be dedicated to the logic of your handler, rather than the preconditions, resulting in cleaner code.

Event filters come in two varieties, event type filters and parameter filters.

Event type filters are method annotations that are applied to your listener method along with the Listener annotation and provide several filters based on the type or state of the event.

Parameter filters validate objects contained within the event such as the cause. They come in a further two varieties parameter sources and parameter filters. Each additional parameter must have one source annotation, and optionally may include any number of filter annotations.

Event Type Filters

@Include/@Exclude These two parameters are used in conjunction with listening for supertype events such as AffectEntityEvent while narrowing the events that you receive to just a subset of the events extending the event you’re listening for.

For example:

@Listener
@Exclude(InteractBlockEvent.Primary.class)
public void onInteract(InteractBlockEvent event) {
    // do something
}

This listener would normally be called for all events extending InteractBlockEvent. However, the Exclude annotationte will prevent your listener from being called for the InteractBlockEvent.Primary event (leaving just the InteractBlockEvent.Secondary event).

An example with Include could be:

@Listener
@Include({DamageEntityEvent.class, DestructEntityEvent.class})
public void onEvent(EntityEvent event) {
    // do something
}

This listener would normally be called for all EntityEvents, however the Include annotation narrows it to only recieve DamageEntityEvent and DestructEntityEvents.

@IsCancelled This annotation allows filtering events by their cancellation state at the time that your event listener would normally be called. By default your event listener will not be called if the event has been cancelled by a previous event listener. However you can change this behavior to one of three states depending on the Tristate value in the IsCancelled annotation.

  • Tristate.FALSE is the default behavior if the IsCancelled annotation is not present, and will not call your listener if the event has been cancelled.

  • Tristate.UNDEFINED will cause your listener to be called regardless of the cancellation state of the event.

  • Tristate.TRUE will cause your listener to be called only if the event has been cancelled by a previous event listener.

Parameter Filters

Parameter filters allow you to filter based on objects within the event. These annotations come in two types, sources and filters. Each additional parameter for your listener method, beyond the normal event parameter, requires exactly one source annotation and may optionally have any number of filter annotations.

Parameter Source Annotations

Parameter source annotations tell the event system where it should look for this parameter’s value. This may be in the events cause or in a member of the event object itself.

@First This parameter source annotation tells the event system to find the first object in the event’s cause which matches the type of your parameter (This is equivalent to Cause#first(Class)). If no object is found matching this parameter then your listener is not called.

In this example your listener will only be called if there is a player in the event’s cause, and the player parameter will be set to the first player present the cause.

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @First Player player) {
    // do something
}

@Last This is similar to @First however it instead makes a call to Cause#last(Class).

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @Last Player player) {
    // do something
}

@Before This parameter source annotation tells the event system to find the object before the one of the type specified by the annotation parameter (This is equivalent to Cause#before(Class)). Additionally, the found object must match the type of the parameter. If no object is found meeting these criteria, then your listener is not called.

In this example your listener will only be called if there is a player located before a plugin container in the event’s cause. The player parameter will be set to that player.

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @Before(PluginContainer.class) Player player) {
    // do something
}

@After This is similar to @Before, but it instead uses Cause#after(Class).

@All This parameter source annotation requires that the annotated parameter be an array type. The returned array will be equivalent to the contents of calling Cause#allOf(Class). By default if the returned array would be empty then the validation fails however this can be disabled by setting ignoreEmpty=false.

In this example your listener will always be called, although the players array may be empty if the event’s cause contained no players.

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @All(ignoreEmpty=false) Player[] players) {
    // do something
}

@Root This parameter source annotation will fetch the root object of the cause, equivalent to Cause#root(). It also performs an additional check that the type of the root object matches the type of your parameter.

@Named This parameter source annotation tells the event system to find the object with the name specified by the annotation parameter (This is equivalent to Cause#get(String, Class)). Additionally, the found object must match the type of the parameter. If no object is found meeting these criteria, then your listener is not called.

In this example your listener will only be called if there is a player associated with the name NamedCause.OWNER . The player parameter will be set to that player.

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @Named(NamedCause.OWNER) Player player) {
    // do something
}

@Getter This parameter source annotation will fetch a getter on the event with the specified name. If the specified getter returns an Optional, @Getter will automatically unwrap the Optional.

In this example, we attempt to retrieve the value of getUseItemResult using the @Getter annotation.

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @Getter("getUseItemResult") Tristate result) {
    // do something
}

Parameter Filter Annotations

Parameter filter annotations add additional validation to objects returned from parameter source annotations. As with all event filters if any of these validations fail then your listener will not be called.

@Supports This parameter filter may be applied to any parameter type which is a DataHolder. It takes a class extending DataManipulator as its parameter and validates that the annotated DataHolder supports the given DataManipulator. This validation is equivalent to CompositeValueStore#supports(Class<? extends H>).

In this example the listener will be called only if there is an entity in the event’s cause, and if that entity supports the data manipulator FlyingData.

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @First @Supports(FlyingData.class) Entity entity) {
    // do something
}

@Has This parameter filter is similar to the @Supports parameter filter except that it additionally validates that the DataHolder contains an instance of the given DataManipulator.

In this example the listener will be called only if there is an entity in the event’s cause, and if that entity has an instance of FlyingData available.

@Listener
public void onInteract(InteractBlockEvent.Secondary event, @First @Has(FlyingData.class) Entity entity) {
    // do something
}

Bemerkung

Both @Has and @Supports have an optional parameter inverse which can be set to cause validation to fail if the does have, or does support, the target DataManipulator.