Günlük Dosyaları

Logfiles are an essential part when it comes to debugging your server and figuring what went wrong. This page contains logfiles from SpongeForge and SpongeVanilla servers including short descriptions.

Configure Logging

Sometimes plugins log messages that the server owner does not need, or the sheer number of messages hide some more important information. In other cases, plugins or the server will log debug messages that normally don’t appear in any logs. This section explains how to configure the logging. It is also possible to configure the logging in a way that splits the logs in two or more separate files. One could be optimized for the moderators that pay attention to their users’ activity/behavior and other logs could be used to monitor plugins that are important to the admins.

Not

If you think that a plugin logs too many/few messages or on wrong log levels, please report it to its author.

The simplest way to configure the logging is modifying the log4j2.xml configuration file that will be used by Minecraft/Forge itself. You can find and extract it from the root of the forge-...-universal.jar and minecraft_server.jar. Do NOT edit the file inside the jar.

You can tell log4j2 to use the new config file by adding a start parameter to your server launch script.

java -Dlog4j.configurationFile=log4j2_server.xml -jar server.jar

The default configuration looks similar to the following example.

<?xml version="1.0" encoding="UTF-8"?>
<Configuration status="warn" packages="com.mojang.util,net.minecraftforge.server.console.log4j">
    <Appenders>
        <TerminalConsole name="Console">
            <PatternLayout pattern="[%d{HH:mm:ss}] [%t/%level] [%logger]: %msg%n"/>
        </TerminalConsole>

        <RollingRandomAccessFile name="DebugFile" fileName="logs/debug.log" filePattern="logs/debug-%i.log.gz">
            <PatternLayout pattern="[%d{HH:mm:ss}] [%t/%level] [%logger]: %msg%n"/>
            <Policies>
                <OnStartupTriggeringPolicy/>
                <SizeBasedTriggeringPolicy size="200MB"/>
            </Policies>
            <DefaultRolloverStrategy max="5" fileIndex="min"/>
        </RollingRandomAccessFile>
    </Appenders>
    <Loggers>
        <Logger level="info" name="org.spongepowered"/>
        <Logger level="info" name="com.example.mod"/>
        <Root level="all">
            <AppenderRef ref="Console" level="info"/>
            <AppenderRef ref="DebugFile"/>
        </Root>
    </Loggers>
</Configuration>

Not

This example lacks some comments that are present in the original, make sure you read them to understand why they are there.

The Appenders section defines the output channels for the log messages. This could be a file, the console, or even a central log collection and analysis server. Read more about configuring appenders here.

The Loggers section defines filters for loggers and to which targets the messages should be forwarded to. This is usually the section you must edit if you want to mute a specific plugin in the logs. Let’s look into this a bit more:

<Logger level="info" name="com.example.mod"/>

This will limit the logs of com.example.mod to info and higher messages. Beware, this affects all output channels and also any logger that is created for a sub-package of the given path. Read more about filters here.

<Root level="all">
    <AppenderRef ref="Console" level="info"/>
    <AppenderRef ref="DebugFile"/>
</Root>

This section configures two output channels. First, the appender called Console with a log level filter of info and higher, and last, the appender called DebugFile. It is recommended to keep at least one logger to a persistent target such as a file for later error search.

Not

If you are wondering why your new plugin’s log messages don’t seem to show up: The Console’s log level is configured to be at least info by default which hides your debug messages.

If you don’t want to reconfigure the entire logging, but want to hide a certain plugin from the logs you can also use composite logging options. This can be achieved by referencing both the original logging config and your specialized config that only contains the changed logging options. The following example shows this:

java -Dlog4j.configurationFile=log4j2_server.xml,log4j2_custom.xml -jar server.jar
<?xml version="1.0" encoding="UTF-8"?>
<Configuration status="WARN">
    <Loggers>
        <Logger name="com.example.logspammer" level="off"/>
    </Loggers>
</Configuration>

In this example all logs from the com.example.logspammer package won’t be shown or saved. For debugging purposes, it might be useful to include your plugin’s log messages in the console so you don’t have to tail the debug log. This can be achieved using the following example:

<?xml version="1.0" encoding="UTF-8"?>
<Configuration status="WARN">
    <Loggers>
        <Logger name="com.example.newplugin" level="all" additivity="false">
            <AppenderRef ref="Console"/>
            [...]
        </Logger>
    </Loggers>
</Configuration>

Tüyo

Logging affects performance. If you log too much you might lose a small amount of tps. Also remember that it will become harder to reproduce errors if there are no/incomplete logs available.

SpongeForge günlükdosyaları

SpongeForge writes several logfiles to the /logs folder located inside your server’s directory. As of Forge 1.12.2 - 14.23.4.2705 these are:

  1. debug.log

  2. ‘’ latest.log’’

debug.log

Not

Only a few example lines are shown here. To read the full example log, follow this link: SpongeForge 1.12.2 - 7.1.0-BETA-3126 debug.log file

[main/INFO] [FML]: Forge Mod Loader version 14.23.4.2705 for Minecraft 1.12.2 loading
[main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_162, running on Windows 10:amd64:10.0, installed at C:\Program Files\Java\jre1.8.0_162
[main/DEBUG] [FML]: Java classpath at launch is:
[main/DEBUG] [FML]:     forge-1.12.2-14.23.4.2705-universal.jar
[main/DEBUG] [FML]: Java library path at launch is:
[main/DEBUG] [FML]:     C:\ProgramData\Oracle\Java\javapath

Örnek günlük çalışmakta gösterir:

  • Forge 14.23.4.2705 (Version 2705)

  • Java 8 64bit Update 162

  • Windows 10 x64

  • ‘’ dizin ‘’ Java (Line 4) yüklü

Uyarı

In order to run Sponge, you must be running Java 8 Update 20 or above. Older builds or newer Java major versions (like 9 or 10) are not supported.

[main/DEBUG] [FML]: Examining for coremod candidacy spongeforge-1.12.2-2705-7.1.0-BETA-3136.jar
[main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from spongeforge-1.12.2-2705-7.1.0-BETA-3136.jar

This indicates that SpongeForge 3136 was found and loaded by Forge. For further help regarding the SpongeForge naming scheme, have a look at İndirilen dosya adını okuyunuz.

latest.log

Not

Only a few example lines are shown here. To read the full example log, follow this link: SpongeForge 1521 latest.log

Minecraft sunucusu GUI göreceğiniz çıkış bu.

SpongeVanilla logfiles

latest.log

Not

Only a few example lines are shown here. To read the full example log, follow this link: SpongeVanilla 1.12.2-7.1.0-BETA-54 latest.log

Minecraft sunucusu GUI göreceğiniz çıkış bu.

Günlük dosyalarını okuma

Ortak bir crashlog okumak konusunda emin değilseniz, yardım burada bulabilirsiniz, ancak önce bir crashlog gerekir. Bu kısa giriş için sadece ‘sayfa hata ayıklama’ :doc: bir örnek kazasından kullanır: :download: ‘İn eski bir SpongeForge kurmak </files/crashlogs/crashlog-sponge575-plugin750.txt> örnek crashlog’.

WARNING: coremods are present:
SpongeCoremod (sponge-1.8-1499-2.1DEV-575.jar)
Contact their authors BEFORE contacting forge

Sen farkedeceğiniz ilk şey bir ‘’ uyarı ‘’ coremods mevcut olduğunu. Bir hata, sadece bir uyarı değil Forge sünger destek değil burada hakkında endişelenmenize gerek yok.

java.lang.NoClassDefFoundError: org/spongepowered/api/event/game/state/GameStartingServerEvent

Asıl hata aşağıda birkaç satır bulunur. Ne demek, bizim :doc: ‘hata ayıklama’ sayfa üzerine kafa emin değilseniz bu durumda ‘’ NoClassDefFoundError’’ olduğunu. Bu ortak bir hata ise, orada listelenir. Değilse, her zaman üstünde belgili tanımlık forum yardım isteyebilirsin. Tam crashlog sağlamak emin olun.

Neyse ki sistemleri bilgilerinizi crashlog alt kısmında eklenmiştir:

Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 515666256 bytes (491 MB) / 782761984 bytes (746 MB) up to 1847590912 bytes (1762 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1521 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC     mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC     FML{8.0.99.99} [Forge Mod Loader] (forge.jar)
UC     Forge{11.14.3.1521} [Minecraft Forge] (forge.jar)
UC     Sponge{1.8-1499-2.1DEV-575} [SpongeForge] (minecraft.jar)
U      Core{unknown} [Core Plugin] (Core.jar)
Loaded coremods (and transformers):
SpongeCoremod (sponge-1.8-1499-2.1DEV-575.jar)

Bu gösterir

  • Minecraft 1.8 1521 Forge ile koşuyordu

  • Java 8 güncelleştirme 51 (64-bit sürüm) ve bu

  • 2 ek mods yüklü

    • SpongeForge 1.8-1499-2.1DEV-(Bu yapı #575) 575 ve

    • Çekirdek

Not

Unutmayın ki diğer üç mods yüklü (mcp, FML, demirhane) her Forge sunucu ve gerekli düzgün çalışması için gereklidir.

Şimdi aşağıdaki varsayımlar yapılabilir:

  • belki eklenti sunucuyu çökertti

  • SpongeForge Forge sürümü uymuyor: 1499 gerekli, 1521 kurulu

İzin verirseniz, baş üzerinden için ‘sayfa hata ayıklama’ :doc: bizim kontrol listesine nasıl çözmek biliyor musun.

Ortak hatalar

Üzerinde ‘ortak hatalar ve özel durumlar hakkında okumak için hata ayıklama’ :doc: baş.