crwdns123117:0crwdne123117:0

crwdns123119:0crwdne123119:0

crwdns123121:0crwdne123121:0

crwdns123123:0crwdne123123:0

Note

crwdns123125:0crwdne123125:0

crwdns123127:0crwdne123127:0

crwdns123129:0crwdne123129:0

  • crwdns123131:0crwdne123131:0

    crwdns123133:0crwdne123133:0

crwdns123135:0:ref:crwdne123135:0

  • crwdns123137:0crwdne123137:0

    crwdns123139:0crwdne123139:0

crwdns123141:0:ref:crwdne123141:0

  • crwdns123143:0crwdne123143:0

    crwdns123145:0crwdne123145:0

crwdns123147:0:ref:crwdne123147:0

  • crwdns123149:0crwdne123149:0

    crwdns123151:0crwdne123151:0

crwdns123153:0:ref:crwdne123153:0

  • crwdns123155:0crwdne123155:0

    crwdns123157:0crwdne123157:0

crwdns123159:0:ref:crwdne123159:0

  • crwdns123161:0crwdne123161:0

    crwdns123163:0crwdne123163:0

crwdns123165:0:ref:crwdne123165:0

  • crwdns123167:0crwdne123167:0

    crwdns123169:0crwdne123169:0

crwdns123171:0:ref:crwdne123171:0

  • crwdns123173:0crwdne123173:0

    crwdns123175:0crwdne123175:0

crwdns123177:0:ref:crwdne123177:0

  • crwdns123179:0crwdne123179:0

    crwdns123181:0crwdne123181:0

crwdns123183:0:ref:crwdne123183:0

  • crwdns123185:0crwdne123185:0

    crwdns123187:0crwdne123187:0

crwdns123189:0:ref:crwdne123189:0

  • crwdns123191:0crwdne123191:0

    crwdns123193:0crwdne123193:0

crwdns123195:0crwdne123195:0

  • crwdns123197:0crwdne123197:0

    crwdns123199:0crwdne123199:0

crwdns123201:0:ref:crwdne123201:0

  • crwdns123203:0crwdne123203:0

    crwdns123205:0crwdne123205:0

crwdns123207:0:ref:crwdne123207:0

  • crwdns123209:0crwdne123209:0

    crwdns123211:0crwdne123211:0

crwdns123213:0:ref:crwdne123213:0

  • crwdns123215:0crwdne123215:0

    crwdns123217:0crwdne123217:0

crwdns123219:0:ref:crwdne123219:0

  • crwdns123221:0crwdne123221:0

    crwdns123223:0crwdne123223:0

crwdns123225:0:ref:crwdne123225:0

  • crwdns123227:0crwdne123227:0

    crwdns123229:0crwdne123229:0

crwdns123231:0:ref:crwdne123231:0

  • crwdns123233:0crwdne123233:0

    crwdns123235:0crwdne123235:0

crwdns123237:0:ref:crwdne123237:0

  • crwdns123239:0crwdne123239:0

    crwdns123241:0crwdne123241:0

    crwdns123243:0crwdne123243:0

crwdns123245:0:ref:crwdne123245:0

  • crwdns123247:0crwdne123247:0

    crwdns123249:0crwdne123249:0

crwdns123251:0:ref:crwdne123251:0

  • crwdns123253:0crwdne123253:0

    crwdns123255:0crwdne123255:0

crwdns123257:0:ref:crwdne123257:0

  • crwdns123259:0crwdne123259:0

    crwdns123261:0crwdne123261:0

crwdns123263:0:ref:crwdne123263:0

  • crwdns123265:0crwdne123265:0

    crwdns123267:0crwdne123267:0

crwdns123269:0:ref:crwdne123269:0

  • crwdns123271:0crwdne123271:0

    crwdns123273:0crwdne123273:0

crwdns123275:0:ref:crwdne123275:0

  • crwdns123277:0crwdne123277:0

    crwdns123279:0crwdne123279:0

crwdns123281:0crwdne123281:0

crwdns123283:0crwdne123283:0

crwdns123133:0crwdne123133:0

  • crwdns123285:0crwdne123285:0

    crwdns123287:0crwdne123287:0

crwdns123281:0crwdne123281:0

crwdns123289:0crwdne123289:0

crwdns123139:0crwdne123139:0

  • crwdns123291:0crwdne123291:0

    crwdns123293:0crwdne123293:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123299:0crwdne123299:0

crwdns123145:0crwdne123145:0

  • crwdns123301:0crwdne123301:0

    crwdns123303:0crwdne123303:0

crwdns123305:0crwdne123305:0

  • crwdns123307:0crwdne123307:0

    crwdns123309:0crwdne123309:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123313:0crwdne123313:0

    crwdns123315:0crwdne123315:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123317:0crwdne123317:0

    crwdns123319:0crwdne123319:0

crwdns123321:0crwdne123321:0
crwdns123323:0crwdne123323:0

  • crwdns123325:0crwdne123325:0

    crwdns123327:0crwdne123327:0

crwdns123321:0crwdne123321:0
crwdns123329:0crwdne123329:0

  • crwdns123331:0crwdne123331:0

    crwdns123333:0crwdne123333:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123335:0crwdne123335:0

    crwdns123337:0crwdne123337:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123339:0crwdne123339:0

    crwdns123341:0crwdne123341:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123343:0crwdne123343:0

    crwdns123345:0crwdne123345:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123347:0crwdne123347:0

crwdns123151:0crwdne123151:0

  • crwdns123349:0crwdne123349:0

    crwdns123351:0crwdne123351:0

crwdns123353:0crwdne123353:0

  • crwdns123355:0crwdne123355:0

    crwdns123357:0crwdne123357:0

crwdns123359:0:ref:crwdne123359:0

  • crwdns123361:0crwdne123361:0

    crwdns123363:0crwdne123363:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123365:0crwdne123365:0

    crwdns123367:0crwdne123367:0

crwdns123305:0crwdne123305:0

crwdns123369:0crwdne123369:0

crwdns123357:0crwdne123357:0

  • crwdns123371:0crwdne123371:0

    crwdns123373:0crwdne123373:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123375:0crwdne123375:0

    crwdns123377:0crwdne123377:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123379:0crwdne123379:0

crwdns123157:0crwdne123157:0

  • crwdns123381:0crwdne123381:0

    crwdns123383:0crwdne123383:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123385:0crwdne123385:0

    crwdns123387:0crwdne123387:0

    crwdns123389:0crwdne123389:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123391:0crwdne123391:0

    crwdns123393:0crwdne123393:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123395:0crwdne123395:0

crwdns123163:0crwdne123163:0

  • crwdns123397:0crwdne123397:0

    crwdns123399:0crwdne123399:0

crwdns123321:0crwdne123321:0
crwdns123401:0crwdne123401:0

  • crwdns123403:0crwdne123403:0

    crwdns123405:0crwdne123405:0

crwdns123321:0crwdne123321:0
crwdns123407:0crwdne123407:0

  • crwdns123409:0crwdne123409:0

    crwdns123411:0crwdne123411:0

crwdns123321:0crwdne123321:0
crwdns123413:0crwdne123413:0

  • crwdns123415:0crwdne123415:0

    crwdns123417:0crwdne123417:0

crwdns123321:0crwdne123321:0
crwdns123419:0crwdne123419:0

  • crwdns123421:0crwdne123421:0

    crwdns123423:0crwdne123423:0

crwdns123321:0crwdne123321:0
crwdns123425:0crwdne123425:0

  • crwdns123427:0crwdne123427:0

    crwdns123429:0crwdne123429:0

crwdns123321:0crwdne123321:0
crwdns123431:0crwdne123431:0

  • crwdns123433:0crwdne123433:0

    crwdns123435:0crwdne123435:0

crwdns123321:0crwdne123321:0
crwdns123437:0crwdne123437:0

  • crwdns123439:0crwdne123439:0

    crwdns123441:0crwdne123441:0

crwdns123321:0crwdne123321:0
crwdns123323:0crwdne123323:0

  • crwdns123443:0crwdne123443:0

    crwdns123445:0crwdne123445:0

crwdns123321:0crwdne123321:0
crwdns123447:0crwdne123447:0

crwdns123449:0crwdne123449:0

crwdns123169:0crwdne123169:0

  • crwdns123451:0crwdne123451:0

    crwdns123453:0crwdne123453:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123455:0crwdne123455:0

    crwdns123457:0crwdne123457:0

crwdns123459:0crwdne123459:0

  • crwdns123461:0crwdne123461:0

    crwdns123463:0crwdne123463:0

crwdns123465:0:ref:crwdne123465:0

crwdns123467:0crwdne123467:0

crwdns123463:0crwdne123463:0

  • crwdns123455:0crwdne123455:0

    crwdns123469:0crwdne123469:0

crwdns123459:0crwdne123459:0

  • crwdns123471:0crwdne123471:0

    crwdns123473:0crwdne123473:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123475:0crwdne123475:0

    crwdns123477:0crwdne123477:0

crwdns123459:0crwdne123459:0

crwdns123479:0crwdne123479:0

crwdns123175:0crwdne123175:0

  • crwdns123451:0crwdne123451:0

    crwdns123481:0crwdne123481:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123483:0crwdne123483:0

    crwdns123485:0crwdne123485:0

crwdns123321:0crwdne123321:0
crwdns123487:0crwdne123487:0

  • crwdns123461:0crwdne123461:0

    crwdns123463:0crwdne123463:0

crwdns123489:0:ref:crwdne123489:0

crwdns123491:0crwdne123491:0

crwdns123463:0crwdne123463:0

  • crwdns123455:0crwdne123455:0

    crwdns123493:0crwdne123493:0

crwdns123459:0crwdne123459:0

  • crwdns123471:0crwdne123471:0

    crwdns123495:0crwdne123495:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123475:0crwdne123475:0

crwdns123459:0crwdne123459:0

crwdns123497:0crwdne123497:0

crwdns123181:0crwdne123181:0

  • crwdns123499:0crwdne123499:0

    crwdns123501:0crwdne123501:0

crwdns123503:0crwdne123503:0
crwdns123505:0crwdne123505:0

  • crwdns123507:0crwdne123507:0

    crwdns123509:0crwdne123509:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123511:0crwdne123511:0

    crwdns123513:0crwdne123513:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123515:0crwdne123515:0

    crwdns123517:0crwdne123517:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123519:0crwdne123519:0

    crwdns123521:0crwdne123521:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123523:0crwdne123523:0

    crwdns123525:0crwdne123525:0

crwdns123321:0crwdne123321:0
crwdns123527:0crwdne123527:0

  • crwdns123529:0crwdne123529:0

    crwdns123531:0crwdne123531:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123533:0crwdne123533:0

    crwdns123535:0crwdne123535:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123537:0crwdne123537:0

    crwdns123539:0crwdne123539:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

crwdns123541:0crwdne123541:0

crwdns123187:0crwdne123187:0

  • crwdns123543:0crwdne123543:0

    crwdns123545:0crwdne123545:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123547:0crwdne123547:0

    crwdns123549:0${CANONICAL_GAME_DIR}crwdnd123549:0${CANONICAL_CONFIG_DIR}crwdne123549:0

    crwdns123551:0${CANONICAL_CONFIG_DIR}crwdne123551:0

crwdns123553:0crwdne123553:0
crwdns123555:0${CANONICAL_GAME_DIR}crwdne123555:0

  • crwdns123557:0crwdne123557:0

    crwdns123559:0crwdne123559:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123561:0crwdne123561:0

    crwdns123563:0${CANONICAL_MODS_DIR}crwdnd123563:0${CANONICAL_GAME_DIR}crwdne123563:0

crwdns123553:0crwdne123553:0
crwdns123565:0${CANONICAL_MODS_DIR}crwdne123565:0

crwdns123567:0crwdne123567:0

crwdns123199:0crwdne123199:0

  • crwdns123569:0crwdne123569:0

    crwdns123571:0crwdne123571:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123573:0crwdne123573:0

    crwdns123575:0crwdne123575:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123577:0crwdne123577:0

    crwdns123579:0crwdne123579:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123581:0crwdne123581:0

    crwdns123583:0crwdne123583:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123585:0crwdne123585:0

    crwdns123587:0crwdne123587:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123589:0crwdne123589:0

    crwdns123591:0crwdne123591:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123593:0crwdne123593:0

    crwdns123595:0crwdne123595:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123597:0crwdne123597:0

    crwdns123599:0crwdne123599:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123601:0crwdne123601:0

    crwdns123603:0crwdne123603:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123605:0crwdne123605:0

    crwdns123607:0crwdne123607:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123609:0crwdne123609:0

    crwdns123611:0crwdne123611:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123613:0crwdne123613:0

    crwdns123615:0crwdne123615:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123617:0crwdne123617:0

    crwdns123619:0crwdne123619:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123621:0crwdne123621:0

    crwdns123623:0crwdne123623:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123625:0crwdne123625:0

    crwdns123627:0crwdne123627:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123629:0crwdne123629:0

    crwdns123631:0crwdne123631:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123633:0crwdne123633:0

    crwdns123635:0crwdne123635:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123637:0crwdne123637:0

    crwdns123639:0crwdne123639:0

crwdns123321:0crwdne123321:0
crwdns123641:0crwdne123641:0

  • crwdns123643:0crwdne123643:0

    crwdns123645:0crwdne123645:0

    crwdns123647:0crwdne123647:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123649:0crwdne123649:0

crwdns123205:0crwdne123205:0

  • crwdns123651:0crwdne123651:0

    crwdns123653:0crwdne123653:0

crwdns123655:0crwdne123655:0
crwdns123657:0crwdne123657:0
crwdns123659:0crwdne123659:0
crwdns123661:0crwdne123661:0
crwdns123663:0crwdne123663:0
crwdns123665:0crwdne123665:0

  • crwdns123667:0crwdne123667:0

    crwdns123669:0crwdne123669:0

crwdns123671:0crwdne123671:0
crwdns123657:0crwdne123657:0
crwdns123659:0crwdne123659:0
crwdns123661:0crwdne123661:0
crwdns123663:0crwdne123663:0

crwdns123673:0crwdne123673:0

crwdns123211:0crwdne123211:0

  • crwdns123675:0crwdne123675:0

    crwdns123677:0crwdne123677:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123137:0crwdne123137:0

    crwdns123679:0crwdne123679:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123167:0crwdne123167:0

    crwdns123681:0crwdne123681:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123173:0crwdne123173:0

    crwdns123683:0crwdne123683:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123179:0crwdne123179:0

    crwdns123685:0crwdne123685:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123215:0crwdne123215:0

    crwdns123687:0crwdne123687:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123221:0crwdne123221:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123689:0crwdne123689:0

    crwdns123691:0crwdne123691:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123259:0crwdne123259:0

    crwdns123693:0crwdne123693:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123265:0crwdne123265:0

    crwdns123267:0crwdne123267:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123695:0crwdne123695:0

    crwdns123697:0crwdne123697:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

crwdns123699:0crwdne123699:0

crwdns123217:0crwdne123217:0

  • crwdns123701:0crwdne123701:0

    crwdns123703:0crwdne123703:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123705:0crwdne123705:0

    crwdns123707:0crwdne123707:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123709:0crwdne123709:0

    crwdns123711:0crwdne123711:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

crwdns123713:0crwdne123713:0

crwdns123223:0crwdne123223:0

  • crwdns123715:0crwdne123715:0

    crwdns123717:0crwdne123717:0

crwdns123719:0:ref:crwdne123719:0

  • crwdns123721:0crwdne123721:0

    crwdns123723:0crwdne123723:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123725:0crwdne123725:0

    crwdns123727:0crwdne123727:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123729:0crwdne123729:0

    crwdns123731:0crwdne123731:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123733:0crwdne123733:0

    crwdns123735:0crwdne123735:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123737:0crwdne123737:0

    crwdns123739:0crwdne123739:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123741:0crwdne123741:0

    crwdns123743:0crwdne123743:0

crwdns123745:0:ref:crwdne123745:0

  • crwdns123747:0crwdne123747:0

    crwdns123749:0crwdne123749:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123751:0crwdne123751:0

    crwdns123753:0crwdne123753:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123755:0crwdne123755:0

    crwdns123757:0crwdne123757:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123759:0crwdne123759:0

    crwdns123761:0crwdne123761:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123763:0crwdne123763:0

    crwdns123765:0crwdne123765:0

    crwdns123767:0crwdne123767:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123769:0crwdne123769:0

    crwdns123771:0crwdne123771:0

    crwdns123773:0crwdne123773:0

crwdns123775:0:ref:crwdne123775:0

  • crwdns123777:0crwdne123777:0

    crwdns123779:0crwdne123779:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123781:0crwdne123781:0

crwdns123717:0crwdne123717:0

  • crwdns123471:0crwdne123471:0

    crwdns123783:0crwdne123783:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123785:0crwdne123785:0

    crwdns123787:0crwdne123787:0

crwdns123321:0crwdne123321:0
crwdns123407:0crwdne123407:0

crwdns123789:0crwdne123789:0

crwdns123743:0crwdne123743:0

  • crwdns123471:0crwdne123471:0

    crwdns123791:0crwdne123791:0

    crwdns123793:0crwdne123793:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123795:0crwdne123795:0

    crwdns123797:0crwdne123797:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123799:0crwdne123799:0

    crwdns123801:0crwdne123801:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123803:0crwdne123803:0

crwdns123771:0crwdne123771:0

crwdns123773:0crwdne123773:0

  • crwdns123451:0crwdne123451:0

    crwdns123805:0crwdne123805:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123471:0crwdne123471:0

    crwdns123807:0crwdne123807:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123461:0crwdne123461:0

    crwdns123463:0crwdne123463:0

crwdns123809:0:ref:crwdne123809:0

crwdns123811:0crwdne123811:0

crwdns123463:0crwdne123463:0

  • crwdns123471:0crwdne123471:0

    crwdns123813:0crwdne123813:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123815:0crwdne123815:0

    crwdns123817:0crwdne123817:0

crwdns123305:0crwdne123305:0

crwdns123819:0crwdne123819:0

crwdns123229:0crwdne123229:0

  • crwdns123821:0crwdne123821:0

    crwdns123823:0crwdne123823:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123825:0crwdne123825:0

crwdns123235:0crwdne123235:0

  • crwdns123827:0crwdne123827:0

    crwdns123829:0crwdne123829:0

crwdns123281:0crwdne123281:0

  • crwdns123471:0crwdne123471:0

    crwdns123831:0crwdne123831:0

    crwdns123833:0crwdne123833:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

crwdns123835:0crwdne123835:0

crwdns123241:0crwdne123241:0

crwdns123243:0crwdne123243:0

  • crwdns123837:0crwdne123837:0

    crwdns123839:0crwdne123839:0

crwdns123321:0crwdne123321:0
crwdns123841:0crwdne123841:0

  • crwdns123843:0crwdne123843:0

    crwdns123845:0crwdne123845:0

crwdns123321:0crwdne123321:0
crwdns123841:0crwdne123841:0

  • crwdns123847:0crwdne123847:0

    crwdns123849:0crwdne123849:0

crwdns123321:0crwdne123321:0
crwdns123851:0crwdne123851:0

  • crwdns123853:0crwdne123853:0

    crwdns123855:0crwdne123855:0

crwdns123321:0crwdne123321:0
crwdns123857:0crwdne123857:0

  • crwdns123859:0crwdne123859:0

    crwdns123861:0crwdne123861:0

crwdns123321:0crwdne123321:0
crwdns123863:0crwdne123863:0

  • crwdns123865:0crwdne123865:0

    crwdns123867:0crwdne123867:0

crwdns123321:0crwdne123321:0
crwdns123863:0crwdne123863:0

  • crwdns123869:0crwdne123869:0

    crwdns123871:0crwdne123871:0

crwdns123321:0crwdne123321:0
crwdns123873:0crwdne123873:0

  • crwdns123875:0crwdne123875:0

    crwdns123877:0crwdne123877:0

crwdns123321:0crwdne123321:0
crwdns123873:0crwdne123873:0

crwdns123879:0crwdne123879:0

crwdns123249:0crwdne123249:0

  • crwdns123349:0crwdne123349:0

    crwdns123881:0crwdne123881:0

crwdns123353:0crwdne123353:0

crwdns123883:0crwdne123883:0

crwdns123255:0crwdne123255:0

  • crwdns123885:0crwdne123885:0

    crwdns123887:0crwdne123887:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123889:0crwdne123889:0

    crwdns123891:0crwdne123891:0

crwdns123281:0crwdne123281:0

  • crwdns123893:0crwdne123893:0

    crwdns123895:0crwdne123895:0

crwdns123281:0crwdne123281:0

crwdns123897:0crwdne123897:0

crwdns123261:0crwdne123261:0

  • crwdns123451:0crwdne123451:0

    crwdns123899:0crwdne123899:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123901:0crwdne123901:0

    crwdns123903:0crwdne123903:0

crwdns123321:0crwdne123321:0
crwdns123905:0crwdne123905:0

  • crwdns123907:0crwdne123907:0

    crwdns123909:0crwdne123909:0

crwdns123321:0crwdne123321:0
crwdns123873:0crwdne123873:0

  • crwdns123461:0crwdne123461:0

    crwdns123463:0crwdne123463:0

crwdns123911:0:ref:crwdne123911:0

crwdns123913:0crwdne123913:0

crwdns123463:0crwdne123463:0

  • crwdns123915:0crwdne123915:0

    crwdns123917:0crwdne123917:0

crwdns123459:0crwdne123459:0

  • crwdns123901:0crwdne123901:0

    crwdns123903:0crwdne123903:0

crwdns123919:0crwdne123919:0

  • crwdns123907:0crwdne123907:0

    crwdns123909:0crwdne123909:0

crwdns123919:0crwdne123919:0

  • crwdns123471:0crwdne123471:0

    crwdns123921:0crwdne123921:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123923:0crwdne123923:0

    crwdns123925:0crwdne123925:0

crwdns123459:0crwdne123459:0

crwdns123927:0crwdne123927:0

crwdns123267:0crwdne123267:0

  • crwdns123471:0crwdne123471:0

    crwdns123929:0crwdne123929:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123931:0crwdne123931:0

    crwdns123933:0crwdne123933:0

    crwdns123935:0crwdne123935:0

crwdns123281:0crwdne123281:0

  • crwdns123937:0crwdne123937:0

    crwdns123939:0crwdne123939:0

crwdns123321:0crwdne123321:0
crwdns123941:0crwdne123941:0

  • crwdns123943:0crwdne123943:0

    crwdns123945:0crwdne123945:0

crwdns123321:0crwdne123321:0
crwdns123947:0crwdne123947:0

  • crwdns123949:0crwdne123949:0

    crwdns123951:0crwdne123951:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns123339:0crwdne123339:0

    crwdns123953:0crwdne123953:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

crwdns123955:0crwdne123955:0

crwdns123273:0crwdne123273:0

  • crwdns123957:0crwdne123957:0

    crwdns123959:0crwdne123959:0

    crwdns123961:0crwdne123961:0

crwdns123321:0crwdne123321:0
crwdns123963:0crwdne123963:0

  • crwdns123965:0crwdne123965:0

    crwdns123967:0crwdne123967:0

    crwdns123969:0crwdne123969:0

crwdns123321:0crwdne123321:0
crwdns123963:0crwdne123963:0

  • crwdns123971:0crwdne123971:0

    crwdns123973:0crwdne123973:0

    crwdns123975:0crwdne123975:0

crwdns123321:0crwdne123321:0
crwdns123977:0crwdne123977:0

  • crwdns123979:0crwdne123979:0

    crwdns123981:0crwdne123981:0

crwdns123321:0crwdne123321:0
crwdns123983:0crwdne123983:0

  • crwdns123985:0crwdne123985:0

    crwdns123987:0crwdne123987:0

    crwdns123989:0crwdne123989:0

crwdns123321:0crwdne123321:0
crwdns123841:0crwdne123841:0

  • crwdns123991:0crwdne123991:0

    crwdns123993:0crwdne123993:0

    crwdns123995:0crwdne123995:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns123997:0crwdne123997:0

    crwdns123999:0crwdne123999:0

    crwdns123995:0crwdne123995:0

crwdns123295:0crwdne123295:0
crwdns123297:0crwdne123297:0

  • crwdns124001:0crwdne124001:0

    crwdns124003:0crwdne124003:0

    crwdns124005:0crwdne124005:0

crwdns123321:0crwdne123321:0
crwdns124007:0crwdne124007:0

  • crwdns124009:0crwdne124009:0

    crwdns124011:0crwdne124011:0

crwdns124013:0crwdne124013:0
crwdns123297:0crwdne123297:0

  • crwdns124015:0crwdne124015:0

    crwdns124017:0crwdne124017:0

    crwdns124019:0crwdne124019:0

crwdns124021:0crwdne124021:0

  • crwdns124023:0crwdne124023:0

    crwdns124025:0crwdne124025:0

    crwdns124027:0crwdne124027:0

crwdns123503:0crwdne123503:0
crwdns124029:0crwdne124029:0

  • crwdns124031:0crwdne124031:0

    crwdns124033:0crwdne124033:0

crwdns124013:0crwdne124013:0
crwdns123311:0crwdne123311:0

  • crwdns124035:0crwdne124035:0

    crwdns124037:0crwdne124037:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns124039:0crwdne124039:0

    crwdns124041:0crwdne124041:0

crwdns124013:0crwdne124013:0
crwdns123297:0crwdne123297:0

  • crwdns124043:0crwdne124043:0

    crwdns124045:0crwdne124045:0

    crwdns124047:0crwdne124047:0

    crwdns124049:0crwdne124049:0

    crwdns124051:0crwdne124051:0

crwdns123321:0crwdne123321:0
crwdns123977:0crwdne123977:0

  • crwdns124053:0crwdne124053:0

    crwdns124055:0crwdne124055:0

    crwdns124057:0crwdne124057:0

    crwdns124059:0crwdne124059:0

crwdns123321:0crwdne123321:0
crwdns123447:0crwdne123447:0

  • crwdns124061:0crwdne124061:0

    crwdns124063:0crwdne124063:0

crwdns123321:0crwdne123321:0
crwdns124007:0crwdne124007:0

  • crwdns124065:0crwdne124065:0

    crwdns124067:0crwdne124067:0

    crwdns124069:0crwdne124069:0

crwdns123353:0crwdne123353:0

  • crwdns124071:0crwdne124071:0

    crwdns124073:0crwdne124073:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns124075:0crwdne124075:0

    crwdns124077:0crwdne124077:0

crwdns123321:0crwdne123321:0
crwdns124079:0crwdne124079:0

  • crwdns124081:0crwdne124081:0

    crwdns124083:0crwdne124083:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns124085:0crwdne124085:0

    crwdns124087:0crwdne124087:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0

  • crwdns124089:0crwdne124089:0

    crwdns124091:0crwdne124091:0

crwdns123295:0crwdne123295:0
crwdns123311:0crwdne123311:0


crwdns124093:0crwdne124093:0

# 1.0
# 
# # If you need help with the configuration or have any questions related to Sponge,
# # join us at the IRC or drop by our forums and leave a post.
# 
# # IRC: #sponge @ irc.esper.net ( https://webchat.esper.net/?channel=sponge )
# # Forums: https://forums.spongepowered.org/
# 

sponge {
    # Stopgap measures for dealing with broken mods
    broken-mods {
        # A list of mod ids that have broken network handlers (they interact with the game from a Netty handler thread).
        # All network handlers from a forcibly scheduled to run on the main thread.
        # Note that this setting should be considered a last resort, and should only be used as a stopgap measure
        # while waiting for a mod to properly fix the issue.
        broken-network-handler-mods=[]
    }
    # Controls how Sponge interacts with server proxies, such as BungeeCord and Velocity.
    # Requires that the 'bungeecord' module is enabled.
    bungeecord {
        # If 'true', allows BungeeCord to forward IP address, UUID, and Game Profile to this server.
        ip-forwarding=false
    }
    # Configuration options related to Sponge's cause tracking system
    cause-tracker {
        # A mapping that is semi-auto-populating for TileEntities whose types
        # are found to be providing 'null' Block sources as neighbor notifications
        # that end up causing crashes or spam reports. If the value is set to
        # 'true', then a "workaround" will be attempted. If not, the
        # current BlockState at the target source will be queried from the world.
        # This map having a specific
        # entry of a TileEntity will prevent a log or warning come up to any logs
        # when that 'null' arises, and Sponge will self-rectify the TileEntity
        # by calling the method "getBlockType()". It is advised that if the mod
        # id in question is coming up, that the mod author is notified about the
        # error-prone usage of the field "blockType". You can refer them to
        # the following links for the issue:
        # https://gist.github.com/gabizou/ad570dc09dfed259cac9d74284e78e8b
        # https://github.com/SpongePowered/SpongeForge/issues/2787
        # Also, please provide them with these links for the example PR to
        # fix the issue itself, as the fix is very simple:
        # https://github.com/TehNut/Soul-Shards-Respawn/pull/24
        # https://github.com/Epoxide-Software/Enchanting-Plus/pull/135
        # 
        auto-fix-null-source-block-providing-tile-entities {}
        # If set to 'true', when a mod or plugin attempts to spawn an entity
        # off the main server thread, Sponge will automatically
        # capture said entity to spawn it properly on the main
        # server thread. The catch to this is that some mods are
        # not considering the consequences of spawning an entity
        # off the server thread, and are unaware of potential race
        # conditions they may cause. If this is set to false,
        # Sponge will politely ignore the entity being spawned,
        # and emit a warning about said spawn anyways.
        capture-async-spawning-entities=true
        # If 'true', more thorough debugging for PhaseStates
        # such that a StackTrace is created every time a PhaseState
        # switches, allowing for more fine grained troubleshooting
        # in the cases of runaway phase states. Note that this is
        # not extremely performant and may have some associated costs
        # with generating the stack traces constantly.
        generate-stacktrace-per-phase=false
        # The maximum number of times to recursively process transactions in a single phase.
        # Some mods may interact badly with Sponge's block capturing system, causing Sponge to
        # end up capturing block transactions every time it tries to process an existing batch.
        # Due to the recursive nature of the depth-first processing that Sponge uses to handle block transactions,
        # this can result in a stack overflow, which causes us to lose all infomration about the original cause of the issue.
        # To prevent a stack overflow, Sponge tracks the current processing depth, and aborts processing when it exceeds
        # this threshold.
        # The default value should almost always work properly - it's unlikely you'll ever have to change it.
        max-block-processing-depth=1000
        # If verbose is not enabled, this restricts the amount of
        # runaway phase state printouts, usually happens on a server
        # where a PhaseState is not completing. Although rare, it should
        # never happen, but when it does, sometimes it can continuously print
        # more and more. This attempts to placate that while a fix can be worked on
        # to resolve the runaway. If 'verbose' is enabled, they will always print.
        maximum-printed-runaway-counts=3
        # If true, when a mod attempts to perform a neighbor notification
        # on a block, some mods do not know to perform a 'null' check
        # on the source block of their TileEntity. This usually goes by
        # unnoticed by other mods, because they may perform '==' instance
        # equality checks instead of calling methods on the potentially
        # null Block, but Sponge uses the block to build information to
        # help tracking. This has caused issues in the past. Generally,
        # this can be useful for leaving 'true' so a proper report is
        # generated once for your server, and can be reported to the
        # offending mod author.
        # This is 'false' by default in SpongeVanilla.
        # Review the following links for more info:
        # https://gist.github.com/gabizou/ad570dc09dfed259cac9d74284e78e8b
        # https://github.com/SpongePowered/SpongeForge/issues/2787
        # 
        report-null-source-blocks-on-neighbor-notifications=false
        # If set to 'true', when a mod or plugin attempts to submit a command
        # asynchronously, Sponge will automatically capture said command
        # and submit it for processing on the server thread. The catch to
        # this is that some mods are performing these commands in vanilla
        # without considering the possible consequences of such commands
        # affecting any thread-unsafe parts of Minecraft, such as worlds,
        # block edits, entity spawns, etc. If this is set to false, Sponge
        # will politely ignore the command being executed, and emit a warning
        # about said command anyways.
        resync-commands-from-async=true
        # If 'true', the phase tracker will print out when there are too many phases
        # being entered, usually considered as an issue of phase re-entrance and
        # indicates an unexpected issue of tracking phases not to complete.
        # If this is not reported yet, please report to Sponge. If it has been
        # reported, you may disable this.
        verbose=true
        # If 'true', the phase tracker will dump extra information about the current phases
        # when certain non-PhaseTracker related exceptions occur. This is usually not necessary, as the information
        # in the exception itself can normally be used to determine the cause of the issue.
        verbose-errors=false
    }
    # Configuration options related to commands, including command aliases and hidden commands.
    commands {
        # Command aliases will resolve conflicts when multiple plugins request a specific command.
        # Correct syntax is '<unqualified command>=<plugin name>' e.g. 'sethome=homeplugin'
        aliases {}
        # Defines how Sponge should act when a user tries to access a command they do not have
        # permission for
        command-hiding {
            # If this is true, when a user tries to tab complete a command, or use "/sponge which" or
            # "/sponge:help" this prevents commands a user does not have permission for from being completed.
            # 
            # Note that some commands may not show up during tab complete if a user does not have permission
            # regardless of this setting.
            hide-on-discovery-attempt=true
            # If this is true, when a user tries to use a command they don't have permission for, Sponge
            # will act as if the command doesn't exist, rather than showing a no permissions message.
            hide-on-execution-attempt=false
        }
        # Some mods may not trigger a permission check when running their command. Setting this to
        # 'true' will enforce a check of the Sponge provided permission ('<modid>.command.<commandname>').
        # Note that setting this to 'true' may cause some commands that are generally accessible to all to
        # require a permission to run.
        # 
        # Setting this to 'true' will enable greater control over whether a command will appear in
        # tab completion and Sponge's help command.
        # 
        # If you are not using a permissions plugin, it is highly recommended that this is set to 'false'
        # (as it is by default).
        enforce-permission-checks-on-non-sponge-commands=false
        # Patches the specified commands to respect the world of the sender instead of applying the
        # changes on the all worlds.
        multi-world-patches {
            defaultgamemode=true
            difficulty=true
            gamerule=true
            seed=true
            setdefaultspawnpoint=true
            time=true
            toggledownfall=true
            weather=true
            worldborder=true
        }
    }
    # Configuratiom options related to debugging features that are disabled by default.
    debug {
        # Detect and prevent parts of PlayerChunkMap being called off the main thread.
        # This may decrease sever preformance, so you should only enable it when debugging a specific issue.
        concurrent-chunk-map-checks=false
        # Detect and prevent certain attempts to use entities concurrently.
        # WARNING: May drastically decrease server performance.
        # Only set this to 'true' to debug a pre-existing issue.
        concurrent-entity-checks=false
        # If 'true', Java's thread contention monitoring for thread dumps is enabled.
        thread-contention-monitoring=false
    }
    # Configuration options related to entities and their performance impact.
    entity {
        # Number of colliding entities in one spot before logging a warning.
        # Set to '0' to disable.
        collision-warn-size=200
        # Number of ticks before a painting is respawned on clients when their art is changed.
        entity-painting-respawn-delay=2
        # Number of ticks before the fake player entry of a human is removed from the tab list
        # (ranges from '0' to '100' ticks).
        human-player-list-remove-delay=10
        # Controls the time in ticks for when an item despawns.
        item-despawn-rate=6000
        # The upper bounded range where living entities farther from a player will likely despawn.
        living-hard-despawn-range=128
        # The amount of seconds before a living entity between the soft and hard despawn ranges
        # from a player to be considered for despawning.
        living-soft-despawn-minimum-life=30
        # The lower bounded range where living entities near a player may potentially despawn.
        living-soft-despawn-range=32
        # Maximum size of an entity's bounding box before removing it.
        # Set to '0' to disable.
        max-bounding-box-size=1000
        # Square of the maximum speed of an entity before removing it.
        # Set to '0' to disable.
        max-speed=100
    }
    # Allows the configuration of the default entity activation ranges.
    entity-activation-range {
        # If 'true', newly discovered entities will be added to this config with a default value.
        auto-populate=false
        # Default activation ranges used for all entities unless overridden.
        defaults {
            ambient=32
            aquatic=32
            creature=32
            misc=16
            monster=32
        }
        # Per-mod overrides. Refer to the minecraft default mod for example.
        mods {}
    }
    # Configuration options related to entity collision checks.
    entity-collisions {
        # If 'true', newly discovered entities/blocks will be added to this config with a default value.
        auto-populate=false
        # Maximum amount of entities any given entity or block can collide with.
        # This improves performance when there are more than 8 entities on top of each other
        # such as a 1x1 spawn pen.Set to '0' to disable.
        max-entities-within-aabb=8
        # Per-mod overrides. Refer to the minecraft default mod for example.
        mods {
            minecraft {
                # Default maximum collisions used for all entities unless overridden.
                defaults {}
                # If 'false', entity collision rules for this mod will be ignored.
                enabled=true
                entities {}
            }
        }
    }
    # Configuration option related to sponge provided exploit patches
    exploits {
        # If 'limit-book-size' is enabled, controls the multiplier applied to each book page size
        book-size-total-multiplier=0.98
        # Enables filtering invalid entities when a chunk is being saved
        # such that the entity that does not "belong" in the saving chunk will not be saved,
        # and forced an update to the world's tracked entity lists for chunks.
        # See https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0311-Prevent-Saving-Bad-entities-to-chunks.patch
        filter-invalid-entities-on-chunk-save=true
        # Limits the size of a book that can be sent by the client.
        # See https://github.com/PaperMC/Paper/blob/f8058a8187da9f6185d95bb786783e12c79c8b18/Spigot-Server-Patches/0403-Book-Size-Limits.patch
        # (Only affects SpongeVanilla)
        limit-book-size=true
        # Enables focing a chunk load when an entity position is set.
        # Usually due to teleportation, vehicle movement etc. can a position lead an entity to no longer exist
        # within it's currently marked and tracked chunk. This will enable that chunk for the position is loaded.
        # Part of several exploits.
        # See https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
        # (Only affects SpongeVanilla)
        load-chunk-on-position-set=true
        # Enables forcing chunks to save when an entity is added or removed from said chunk.
        # This is a partial fix for some exploits using vehicles.
        # See https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
        # (Only affects SpongeVanilla)
        mark-chunks-as-dirty-on-entity-list-modification=true
        # If 'limit-book-size' is enabled, controls the maximum size of a book page
        max-book-page-size=2560
        # Prevents an exploit in which the client sends a packet with the itemstack name
        # exceeding the string limit.
        prevent-creative-itemstack-name-exploit=true
        # Enables forcing updates to the player's location on vehicle movement.
        # This is partially required to update the server's understanding of where the player exists,
        # and allows chunk loading issues to be avoided with laggy connections and/or hack clients.
        # See https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch
        # (Only affects SpongeVanilla)
        sync-player-positions-for-vehicle-movement=true
        # Enables forcing a chunk-tracking refresh on entity movement.
        # This enables a guarantee that the entity is tracked in the proper chunk when moving.
        # See https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
        # (Only affects SpongeVanilla)
        update-tracked-chunk-on-entity-move=true
    }
    # Contains general configuration options for Sponge that don't fit into a specific classification
    general {
        # If 'true', Sponge will try to ensure that its data is on disk
        # when saving the 'level_sponge.dat' file,
        # but this may cause a slight performance hit.
        # 
        # Setting this to 'false' will mean Sponge does not
        # perform any consistency checks, but you may end up
        # with corrupt data if an unexpected failure occurs on your server,
        # requiring restoring this file from backup.
        check-file-when-saving-sponge-data-file=true
        # The directory for Sponge plugin configurations, relative to the
        # execution root or specified as an absolute path.
        # Note that the default: '${CANONICAL_GAME_DIR}/config'
        # is going to use the 'config' directory in the root game directory.
        # If you wish for plugin configs to reside within a child of the configuration
        # directory, change the value to, for example, '${CANONICAL_CONFIG_DIR}/sponge/plugins'.
        # Note: It is not recommended to set this to '${CANONICAL_CONFIG_DIR}/sponge', as there is
        # a possibility that plugin configurations can conflict the Sponge core configurations.
        # 
        config-dir="${CANONICAL_GAME_DIR}/config"
        # If 'true', sleeping between chunk saves will be enabled, beware of memory issues.
        file-io-thread-sleep=false
        # Additional directory to search for plugins, relative to the
        # execution root or specified as an absolute path.
        # Note that the default: '${CANONICAL_MODS_DIR}/plugins'
        # is going to search for a plugins folder in the mods directory.
        # If you wish for the plugins folder to reside in the root game
        # directory, change the value to '${CANONICAL_GAME_DIR}/plugins'.
        plugins-dir="${CANONICAL_MODS_DIR}/plugins"
    }
    # Automatically assigns (permission) contexts to users that use any of the given ips.
    # This can be used to restrict/grant permissions, based on the player's source or target ip.
    ip-sets {}
    # Configuration option related to logging certain action such as chunk loading.
    logging {
        # Log when blocks are broken
        block-break=false
        # Log when blocks are modified
        block-modify=false
        # Log when blocks are placed
        block-place=false
        # Log when blocks are populated in a chunk
        block-populate=false
        # Log when blocks are placed by players and tracked
        block-tracking=false
        # Log when chunks are queued to be unloaded by the chunk garbage collector.
        chunk-gc-queue-unload=false
        # Log when chunks are loaded
        chunk-load=false
        # Log when chunks are unloaded
        chunk-unload=false
        # Whether to log entity collision/count checks
        entity-collision-checks=false
        # Log when living entities are destroyed
        entity-death=false
        # Log when living entities are despawned
        entity-despawn=false
        # Log when living entities are spawned
        entity-spawn=false
        # Whether to log entity removals due to speed
        entity-speed-removal=false
        # Log when server receives exploited packet with itemstack name exceeding string limit.
        exploit-itemstack-name-overflow=false
        # Log when player attempts to respawn invisible to surrounding players.
        exploit-respawn-invisibility=false
        # Log when server receives exploited packet to update a sign containing commands
        # from player with no permission.
        exploit-sign-command-updates=false
        # Add stack traces to dev logging
        log-stacktraces=false
        # Log when two conflicting changes are merged into one. (This number specifies the maximum number of
        # messages to log. Set to 0 to show all messages.)
        transaction-merge-fail=25
        # Log when a world auto-saves its chunk data.
        # Note: This may be spammy depending on the auto-save-interval configured for world.
        world-auto-save=false
    }
    # Configuration options related to metric collection.
    metrics {
        # The global collection state that should be respected by all plugins that have no specified collection state. If 'undefined' then it is treated as disabled.
        global-state=UNDEFINED
        # Plugin-specific collection states that override the global collection state.
        plugin-states {}
    }
    # Sponge provides a number of modules that allow for enabling or disabling
    # certain specific features. These may be enabled or disabled below.
    # 
    # Any changes here require a server restart as modules are applied at startup.
    modules {
        # Enables experimental fixes for broken mods
        broken-mod=false
        # The BungeeCord Module, allows Sponge to be used with a Proxy like Bungeecord or Velocity.
        # Usually you want to also enable 'bungeecord.ip-forwarding' with this.
        bungeecord=false
        # The entity activation module, allows you to tweak entity activation ranges,
        # similarly to "Entity Distance" in the latest 1.16 snapshots but per mob.
        # Essentially, it changes how far an entity can be away from a player, until it stops being updated (e.g. moving).
        entity-activation-range=true
        # Module that allows you to configure the maximum amount of entities a specific entity or block can collide with.
        entity-collisions=true
        # Controls whether any exploit patches are applied.
        # If there are issues with any specific exploits, please test in the exploit category first,
        # before disabling all exploits with this toggle.
        exploits=true
        # Allows configuring Vanilla movement and speed checks
        movement-checks=false
        optimizations=true
        # Use real (wall) time instead of ticks as much as possible
        realtime=false
        # Controls block range and tick rate of tileentities.
        # Use with caution as this can break intended functionality.
        tileentity-activation=false
        # Module to run Aikar's Timings, profile your server performance and get a sharable web result.
        # https://github.com/aikar/timings#aikars-minecraft-timings-viewer-v2
        timings=true
        # Can be used to disable some parts of the tracking.
        tracking=true
    }
    # Configuration options related to minecraft's movement checks, that can be enabled or disabled.
    movement-checks {
        # Controls whether the 'player/entity moved wrongly!' check will be enforced
        moved-wrongly=true
        # Controls whether the 'player moved too quickly!' check will be enforced
        player-moved-too-quickly=true
        # Controls whether the 'vehicle of player moved too quickly!' check will be enforced
        player-vehicle-moved-too-quickly=true
    }
    # Configuration options related to sponge provided performance optimizations.
    optimizations {
        # Runs lighting updates asynchronously.
        async-lighting {
            # If 'true', lighting updates are run asynchronously.
            enabled=true
            # The amount of threads to dedicate for asynchronous lighting updates. (Default: 2)
            num-threads=2
        }
        # Caches tameable entities owners to avoid constant lookups against data watchers.
        # If mods cause issues, disable this.
        cache-tameable-owners=true
        # Occasionally, some built in advancements, recipes, etc. can fail to deserialize properly
        # which ends up potentially spamming the server log and the original provider of the failing content
        # is not able to fix them. This provides an option to suppress the exceptions printing out in the log.
        disable-failing-deserialization-log-spam=true
        # In vanilla, pathfinding may result in loading chunks.
        # You can disable that here, which may result in a
        # performance improvement. This may not work well
        # with mods.
        disable-pathfinding-chunk-loads=false
        # In vanilla, ray tracing may result in loading chunks.
        # You can disable that here, which may result in a
        # performance improvement. This may not work well
        # with mods.
        disable-raytracing-chunk-loads=false
        # If 'true', block item drops are pre-processed to avoid
        # having to spawn extra entities that will be merged post spawning.
        # Usually, Sponge is smart enough to determine when to attempt an item pre-merge and when not to,
        # however, in certain cases, some mods rely on items not being pre-merged and actually spawned,
        # in which case, the items will flow right through without being merged.
        drops-pre-merge=false
        # Uses theosib's redstone algorithms to completely overhaul the way redstone works.
        eigen-redstone {
            # If 'true', uses theosib's redstone implementation which improves performance.
            # See https://bugs.mojang.com/browse/MC-11193 and
            #     https://bugs.mojang.com/browse/MC-81098 for more information.
            # Note: We cannot guarantee compatibility with mods. Use at your discretion.
            enabled=false
            # If 'true', restores the vanilla algorithm for computing wire power levels when powering off.
            vanilla-decrement=false
            # If 'true', restores the vanilla algorithm for propagating redstone wire changes.
            vanilla-search=false
        }
        # If 'true', provides a fix for possible leaks through
        # Minecraft's enchantment helper code that can leak
        # entity and world references without much interaction
        # Forge native (so when running SpongeForge implementation)
        # has a similar patch, but Sponge's patch works a little harder
        # at it, but Vanilla (SpongeVanilla implementation) does NOT
        # have any of the patch, leading to the recommendation that this
        # patch is enabled "for sure" when using SpongeVanilla implementation.
        # See https://bugs.mojang.com/browse/MC-128547 for more information.
        # 
        enchantment-helper-leak-fix=true
        # If 'true', allows for Sponge to make better assumptinos on single threaded
        # operations with relation to various checks for server threaded operations.
        # This is default to true due to Sponge being able to precisely inject when
        # the server thread is available. This should make an already fast operation
        # much faster for better thread checks to ensure stability of sponge's systems.
        faster-thread-checks=true
        # If 'true', re-writes the incredibly inefficient Vanilla Map code.
        # This yields enormous performance enhancements when using many maps,
        # but has a tiny chance of breaking mods that invasively modify Vanilla.
        # It is strongly reccomended to keep this on, unless explicitly advised otherwise by a Sponge developer
        map-optimization=true
        # Based on Aikar's optimizations of Hoppers, setting this to 'true'
        # will allow for hoppers to save performing server -> client updates when transferring items.
        # Because hoppers can transfer items multiple times per tick, these updates can get costly on the server,
        # with little to no benefit to the client. Because of the nature of the change,
        # the default will be 'false' due to the inability to pre-emptively
        # foretell whether mod compatibility will fail with these changes or not.
        # Refer to: https://github.com/PaperMC/Paper/blob/8175ec916f31dcd130fe0884fe46bdc187d829aa/Spigot-Server-Patches/0269-Optimize-Hoppers.patch
        # for more details.
        optimize-hoppers=false
        # If 'true', uses Panda4494's redstone implementation which improves performance.
        # See https://bugs.mojang.com/browse/MC-11193 for more information.
        # Note: This optimization has a few issues which are explained in the bug report.
        # We strongly recommend using eigen redstone over this implementation as this will
        # be removed in a future release.
        panda-redstone=false
        # Handles structures that are saved to disk. Certain structures can take up large amounts
        # of disk space for very large maps and the data for these structures is only needed while the
        # world around them is generating. Disabling saving of these structures can save disk space and
        # time during saves if your world is already fully generated.
        # Warning: disabling structure saving will break the vanilla locate command.
        structure-saving {
            # If 'true', newly discovered structures will be added to this config with a default value of 'true'.
            # This is useful for finding out potentially what structures are being saved from various mods,
            # and allowing those structures to be selectively disabled.
            auto-populate=false
            # Global switch to enable sponge's changes to the structure saving mechansim.
            # By default, this option is disabled, i.e. saving structures is not affected.
            # If you want to prevent that a certain "named" structure is saved to the world's folder,
            # you have to enable this module/setting and disable the structure in the further settings.
            # An example of a structure that is costly and somewhat irrelevant is 'mineshaft',
            # as they build and save several structures even after the mine shafts have been completely generated.
            # However, this has the disadvantage that these structures may no longer be locatable by some mods.
            enabled=false
            # Per-mod overrides. Refer to the minecraft default mod for example.
            mods {
                minecraft {
                    # Global flag, whether this mod's structures will be saved.
                    # If 'false', this mod will never save its structures.
                    # If 'true', it will check the 'structureList' for disabled structures.
                    enabled=true
                    # The configuration for each struture.
                    # A value of 'false' prevents that struture from being saved.
                    # Entries that are either missing in this list or have the value 'true' will still be saved,
                    # unless the structure saving of the mod is globally disabled.
                    structures {
                        mineshaft=false
                    }
                }
            }
        }
        # Vanilla performs a lot of is area loaded checks during entity collision calculations with blocks,
        # and because these calculations require fetching the chunks to see if they are loaded,
        # before getting the block states from those chunks, there can be some small performance
        # increase by checking the entity's owned active chunk it may currently reside in.
        # Essentially, instead of asking the world if those chunks are loaded, the entity
        # would know whether it's chunks are loaded and that neighbor's chunks are loaded.
        use-active-chunks-for-collisions=false
    }
    # Configuration options related to permissions and permission handling
    permission {
        # If 'true', Sponge plugins will be used to handle permissions rather than any Forge mod
        forge-permissions-handler=false
    }
    # Configuration options related to tracking player interactions with blocks
    player-block-tracker {
        # Block IDs that will be blacklisted for player block placement tracking.
        block-blacklist=[]
        # If 'true', adds player tracking support for block positions.
        # Note: This should only be disabled if you do not care who caused a block to change.
        enabled=true
    }
    # Used to control spawn limits around players.
    # Note: The radius uses the lower value of mob spawn range and server's view distance.
    spawner {
        # The number of ambients the spawner can potentially spawn around a player.
        spawn-limit-ambient=15
        # The number of animals the spawner can potentially spawn around a player.
        spawn-limit-animal=15
        # The number of aquatics the spawner can potentially spawn around a player.
        spawn-limit-aquatic=5
        # The number of monsters the spawner can potentially spawn around a player.
        spawn-limit-monster=70
        # The ambient spawning tick rate. Default: 400
        tick-rate-ambient=400
        # The animal spawning tick rate. Default: 400
        tick-rate-animal=400
        # The aquatic spawning tick rate. Default: 1
        tick-rate-aquatic=1
        # The monster spawning tick rate. Default: 1
        tick-rate-monster=1
    }
    # Configuration options related to the Sql service, including connection aliases etc
    sql {
        # Aliases for SQL connections, in the format jdbc:protocol://[username[:password]@]host/database
        aliases {}
    }
    # Blocks to blacklist for safe teleportation.
    teleport-helper {
        # If 'true', this blacklist will always be respected, otherwise, plugins can choose whether
        # or not to respect it.
        force-blacklist=false
        # Block IDs that are listed here will not be selected by Sponge's safe teleport routine as
        # a safe block for players to warp into.
        # You should only list blocks here that are incorrectly selected, solid blocks that prevent
        # movement are automatically excluded.
        unsafe-body-block-ids=[]
        # Block IDs that are listed here will not be selected by Sponge's safe
        # teleport routine as a safe floor block.
        unsafe-floor-block-ids=[]
    }
    # Configuration options related to activation ranges of tile entities.
    tileentity-activation {
        # If 'true', newly discovered tileentities will be added to this config with default settings.
        auto-populate=false
        # Default activation block range used for all tileentities unless overridden.
        default-block-range=64
        # Default tick rate used for all tileentities unless overridden.
        default-tick-rate=1
        # Per-mod overrides. Refer to the minecraft default mod for example.
        mods {}
    }
    # Module to run Aikar's Timings, profile your server performance and get a sharable web result.
    # https://github.com/aikar/timings#aikars-minecraft-timings-viewer-v2
    timings {
        # Enables the timing module
        enabled=true
        # These configuration entries/paths/sections are removed before the report is sent.
        # This is to prevent credentials from being leaked unintentionally.
        # Note: The 'sponge.sql' section is always ignored
        # and thus is never sent to the webviewer regardless of this config.
        hidden-config-entries=[
            "sponge.sql"
        ]
        # Modulo value how often a tick should be pushed to the timings history
        history-interval=300
        # How long the list of said history can get
        history-length=3600
        # Hides the server name in the Aikar webviewer to no leak the l33t server you are running
        server-name-privacy=false
        # Enables the verbose mode for the timings module.
        verbose=false
    }
    # Configuration options that will affect all worlds.
    world {
        # The auto-save tick interval used when saving global player data. (Default: 900)
        # Note: 20 ticks is equivalent to 1 second. Set to 0 to disable.
        auto-player-save-interval=900
        # The auto-save tick interval used to save all loaded chunks in a world.
        # Set to 0 to disable. (Default: 900)
        # Note: 20 ticks is equivalent to 1 second.
        auto-save-interval=900
        # The number of newly loaded chunks before triggering a forced cleanup.
        # Note: When triggered, the loaded chunk threshold will reset and start incrementing.
        # Disabled by default.
        chunk-gc-load-threshold=0
        # The tick interval used to cleanup all inactive chunks that have leaked in a world.
        # Set to 0 to disable which restores vanilla handling. (Default: 600)
        chunk-gc-tick-interval=600
        # The number of seconds to delay a chunk unload once marked inactive. (Default: 15)
        # Note: This gets reset if the chunk becomes active again.
        chunk-unload-delay=15
        # If 'true', any request for a chunk not currently loaded will be denied
        # (exceptions apply for things like world gen and player movement).
        # Warning: As this is an experimental setting for performance gain,
        # if you encounter any issues then we recommend disabling it.
        deny-chunk-requests=false
        # If 'true', any neighbour notification for a chunk not currently loaded will be denied
        # Warning: As this is an experimental setting for performance gain,
        # if you encounter any issues then we recommend disabling it.
        deny-neighbor-notification-chunk-requests=false
        # The interval, in seconds, used by the GameProfileQueryTask to process queued GameProfile requests. (Default: 4)
        # Note: This setting should be raised if you experience the following error:
        # "The client has sent too many requests within a certain amount of time".
        # Finally, if set to 0 or less, the default interval will be used.
        gameprofile-lookup-task-interval=4
        # If 'true', this world will generate its spawn the moment its loaded.
        generate-spawn-on-load=false
        # The list of uuid's that should never perform a lookup against Mojang's session server.
        # Note: If you are using SpongeForge, make sure to enter any mod fake player's UUID to this list.
        invalid-lookup-uuids=[
            "00000000-0000-0000-0000-000000000000",
            "0d0c4ca0-4ff1-11e4-916c-0800200c9a66",
            "41c82c87-7afb-4024-ba57-13d2c99cae77"
        ]
        # The defined merge radius for Item entities such that when two items are
        # within the defined radius of each other, they will attempt to merge.
        # Usually, the default radius is set to 0.5 in Vanilla, however, for performance reasons
        # 2.5 is generally acceptable.
        # Note: Increasing the radius higher will likely cause performance degradation
        # with larger amount of items as they attempt to merge and search nearby
        # areas for more items. Setting to a negative value is not supported!
        item-merge-radius=2.5
        # If 'true', this worlds spawn will remain loaded with no players.
        keep-spawn-loaded=true
        # If 'true', natural leaf decay is allowed.
        leaf-decay=true
        # If 'true', this world will load on startup.
        load-on-startup=false
        # The maximum number of queued unloaded chunks that will be unloaded in a single tick.
        # Note: With the chunk gc enabled, this setting only applies to the ticks
        # where the gc runs (controlled by 'chunk-gc-tick-interval')
        # Note: If the maximum unloads is too low, too many chunks may remain loaded on the world
        # and increases the chance for a drop in tps. (Default: 100)
        max-chunk-unloads-per-tick=100
        # Specifies the radius (in chunks) of where creatures will spawn.
        # This value is capped to the current view distance setting in server.properties
        mob-spawn-range=4
        # A list of all detected portal agents used in this world.
        # In order to override, change the target world name to any other valid world.
        # Note: If world is not found, it will fallback to default.
        portal-agents {
            "minecraft:default_the_end"=DIM1
            "minecraft:default_the_nether"=DIM-1
        }
        # If 'true', this world will allow PVP combat.
        pvp-enabled=true
        # Override world distance per world/dimension
        # The value must be greater than or equal to 3 and less than or equal to 32
        # The server-wide view distance will be used when the value is -1.
        view-distance=-1
        # If 'true', natural formation of ice and snow in supported biomes will be allowed.
        weather-ice-and-snow=true
        # If 'true', thunderstorms will be initiated in supported biomes.
        weather-thunder=true
        # If 'true', this world will be registered.
        world-enabled=true
    }
    # World Generation Modifiers to apply to the world
    world-generation-modifiers=[]
}