The Structure of the Sponge Project

The Sponge Project consists of different subprojects, hosted in various repositories on GitHub. Here’s a short overview before going into detail:

Project

Description

What is done in the repository?

SpongeAPI

The API itself

Development of the API itself

SpongeForge

A SpongeAPI implementation built on top of Forge

Development of the parts of SpongeForge which rely on Forge

SpongeVanilla

A SpongeAPI implementation built directly on top of Vanilla Minecraft

Development of the Vanilla Counterpart of the SpongeForge repository

SpongeCommon

The shared code between SpongeForge and SpongeVanilla

Development of all code which is shared between SpongeForge and SpongeVanilla

Mixin

The tool used to inject the implementations into the underlying code structure

Development of our solution to hook Sponge into the Minecraft server

SpongeDocs

The official SpongeProject Documentation

Expanding, fixing and writing the SpongeDocs

SpongeHome

The website for the SpongeProject

Development of our website

Ore

Plugin hosting solution

Development of our plugin hosting solution

SpongeAuth

The authentication portal and SSO for our websites

Development of our authentication portal and SSO solution

SpongeCommon, SpongeForge and SpongeVanilla

The SpongeCommon repository is the base which contains all code which is shared between the SpongeForge and SpongeVanilla implementation. The SpongeForge and SpongeVanilla repositories contain all code which can’t be shared between them, as Forge requires some Forge specific things which won’t work on Vanilla and vice versa.

When you refer to the SpongeForge implementation, you’re basically talking about everything contained in the SpongeCommon and SpongeForge repositories. The same applies for SpongeVanilla and SpongeCommon. This is the reason why building SpongeForge or SpongeVanilla from the repository without including SpongeCommon won’t work.

SpongeHome

SpongeHome is the Sponge Project’s website. It’s written in Golang, using the go-macaron library. It uses SCSS as its CSS preprocessor.

Ore

Ore is our very own plugin hosting solution. It’s written in Scala, based on the Play Framework and of course open source!

How everything is tied together

The image shows the various parts of the Sponge Implementations and how they interact with each other and their dependencies. On the left side is a typical SpongeForge setup with some SpongeAPI plugins, a Forge mod and a hybrid which uses Forge (as a mod) and Sponge (as a plugin) to interact. On the right side there’s a typical SpongeVanilla setup. You’ll notice that SpongeVanilla doesn’t support Forge mods or the hybrid, because SpongeVanilla is missing the Forge functionality:

Repo Overview