Historien om Sponge
- Denne side er opdelt i to hoveddele:
historien om selve projektet
vores elskede maskot Spongie historie
Historien om projektet
Svamp blev grundlagt som et bedre alternativ til de API’er, der var til rådighed fra September 2014. Svamp :doc: ›personale‹ består af mange mennesker fra forskellige grupper, f.eks. Tud/Spoutcraft, smede, kedel og nogle andre.
Da udviklingen af Bukkit og Cauldron nåede en brat ende, var Minecraft fællesskabet chokeret. Flere udviklere fra de ovenfor nævnte fællesskaber samlede sig i #nextstep på Esper.NET og diskuterede fremtiden for Minecraft modding. Det blev besluttet, at der var helt sikkert et behov for en ny API som CraftBukkit repository (Cauldron også) blev taget ned.
- Flere mål burde opnås med den nye API:
stability across Minecraft updates
ease of use
compliance with the Mojang EULA
protection against DMCA takedowns
While the goals were mostly clear, the route to be taken was not. The soon-to-be Project was still nameless too. The first mention of Sponge as the projects name was on Sept, 6th by Firehead94. Obviously the name stuck.
The initial commit to SpongeAPI and SpongeForge was made on September 7th and 8th, 2014 by one of the Sponge Project leaders, Zidane. This was the beginning of the development of the SpongeAPI and SpongeForge (named Sponge at the time).
On September 7th, 2014 the initial commit to Granite, an API based upon Vanilla Minecraft was made. Granite, originally started as an independent project, was planned to implement it’s own API and the SpongeAPI. Granite and SpongeForge coexisted until April 20th, 2015.
The development of SpongeForge and the API gained momentum leading to a first API release on December 1st, 2014. However this version was far from feature complete and an API-only release, meaning that there was no official implementation available at that time.
On December 26th, 2014 the Granite Team decided to limit Granite to the usage of SpongeAPI. That made Granite the first unofficial Sponge Implementation for Vanilla Minecraft. On March 26th, the Granite Team finally joined the Sponge Team and Granite became SpongeVanilla, the official SpongeAPI implementation for Vanilla Minecraft. About a month later the unification of the Granite and SpongeForge codebase began in SpongeCommon. SpongeCommon was created to hold all shared code between the two implementations while implementation-specific code remains in SpongeVanilla and SpongeForge.
On April 21st, 2015 SpongeAPI 2.0 was finally released. On April 25th, 2015 development builds of SpongeForge (#428, Inspired Wallaroo) were finally made available. The first alpha build of SpongeVanilla (DEV#17) was released on September 13th, 2015.
On December 31st, 2015 SpongeAPI 3.0.0 was released, along with SpongeForge (#1000) and SpongeVanilla (#129) entering their beta.
Spongie - our Mascot
Spongie is our friendly, helpful and somewhat soaky mascot. Don’t make her cry, as she’s a very sensitive person.
The History of Spongie
Spongie first appeared in #Sponge on Esper.NET around September 2014. She was created and posted by DragonsPainter. Strad, another user, felt that Spongie would look better with a moogle-like antenna, a Forge furnace instead of a Cauldron and replaced the Spigot with Spout. An anonymous user then removed all labels and introduced her as the icon and background logo for the Sponge reddit section.
This older version of Spongie sadly isn’t available as vector graphic. Thus Sponge staff decided to create a new vectorized version. Two new drafts were then posted on State of Spongie. The currently used assets are located here.