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This documentation refers to an outdated SpongeAPI version and is no longer actively maintained. While the code examples still work for that API version, the policies, guidelines, and some links may have changed. Please refer to the latest version of the documentation for those.

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Hvad er Sponge?

Sponge is a new versatile Minecraft API. It was made to enrich your Minecraft experience by allowing plugins to add functionality to Minecraft. Read more about Sponge here: Introduktion and about the history of Sponge here: Historien om Sponge

What is required to run Sponge?

Sponge (and Minecraft) needs the Java Runtime Environment to run properly. You will obviously need a computer to run the server on too, besides that nothing is required. Learn more about choosing the correct Java version here: Indstallere Java

Where do I get Sponge?

Beta development builds of SpongeForge and SpongeVanilla are already available: Sponge Downloads

What Sponge implementations are available?

The Sponge Project currently develops two implementations which both use the SpongeAPI:

  1. SpongeForge, a coremod for Minecraft Forge, which is an existing Minecraft modding framework famous for spurring the Minecraft modding scene. Forge lacks a cross-version API, and this is where Sponge steps in. Sponge allows server owners to deploy Sponge plugins with ease, making server management easier. (SpongeForge was formerly known as Sponge, until it was renamed to avoid confusion).

  2. SpongeVanilla, a stand-alone implementation of the Sponge API, running on top of the vanilla Minecraft server. (SpongeVanilla was formerly known as Granite, until the development teams merged).

Where do I get Plugins for Sponge?

On our official plugin repository, which is called Ore. Development has already started on GitHub. Temporarily, plugins are hosted on the SpongeForums.

What happened to Bukkit?

The Bukkit project halted further development of their API and server modification. Shortly thereafter, one of the contributors to Bukkit sent a DMCA takedown notice to stop further distribution of CraftBukkit. He was within his legal right. Downloads, as well as source code, for CraftBukkit and its derivatives (such as Spigot and Cauldron) are no longer publicly available. If you want to know the reasons why this affected Sponge development, have a look at our history page: Historien om Sponge

Can I run Bukkit Plugins with this?

Sadly no, not natively. Sponge is using its own API (Sponge API), while Bukkit is using the Bukkit API. However there is the possibility that a third-party plugin for Sponge implements the Bukkit API on top of Sponge API.

For server ejere

I’m a Server Owner! How Will Switching to Sponge Affect My Server?

For an existing Forge server, you will need to download Sponge and place it into the mods folder. The server can then be started like any other Forge server.

Non-Forge servers may elect to use SpongeVanilla instead, an implementation that does not rely on Forge. There are guides for migrating from Bukkit and/or Canary elsewhere on SpongeDocs. It is worth noting that many plugin developers from the Bukkit community have thrown their weight behind Sponge, and are planning to make their plugins available for Sponge-powered servers.

Verdener vil kunne blive konventet over. Det er op til plugin udviklere at skabe omdannelsesprocesser, der vil tillade dig at beholde plugin data, hvis de findes. Nogle plugin udviklere gør nok ikke dette.

På en relateret note, vil vi ikke være til at yde støtte til Bukkit plugins på Sponge. Det kan dog være muligt for en tredjepart at skabe en måde for Bukkit plugins at arbejde på Sponge.

How Will Switching to Sponge Affect Players on My Server?

Skift til Sponge bør ikke berøre spillere på din server. Hvis du (som server ejer) migrare korrekt, vil spillerne være i stand til at oprette forbindelse til din server på samme måde, som de gjorde, før du migrare til Sponge. De behøver ikke have Forge installeret - medmindre din server kører Forge mods, selvfølgelig.

For udviklere

What can I do with Sponge?

Sponge provides a Plugin API. This means that you can create new content and gamemodes on the go. Have a look at our plugin pages to get a quick-start: Oprettelse af plugins

What can’t I do with Sponge? / Limitations of Sponge?

Sponge can’t be used to create new blocks, textures, mobs on the clientside or any other content which would need clientside modifications. The Sponge API wont support sending mods or plugins to the client for now due to security concerns. However you can make use of the ForgeAPI for clients and create Sponge plugins for the serverside. It is even possible to use Sponge on the client-side, but for several tasks mods are still required.

I’m a Bukkit Plugin Developer! Why Can’t Sponge Use Bukkit’s API?

Bukkit’s API contains code licensed under the GPL. This is a large reason why Bukkit met its demise in September 2014; by moving forward with a new API licensed under the MIT license, we can avoid some of the problems that fell upon Bukkit. While this does not free us from Mojang’s control, as their code is proprietary, it is our belief that Mojang supports modding and will continue to do so.

Will I Be Able to Access the Server Internals In My Plugins?

Accessing the server internals (known as »NMS« or »net.minecraft.server« in CraftBukkit) can be done through MCP, which has a large number of names de-obfuscated. However, be aware that accessing the server internals raises the risk of your plugin breaking - this is your prerogative.

See Implementation-dependent Plugins for an introduction about using MCP in your plugin.