Używanie Kluczy

Otrzymywanie i oferowanie danych przy użyciu klucza

A data holder provides methods to retrieve or alter a single point of data identified by a Key. Let’s just start out with an example:

Code Example: Healing a data holder, if possible

import org.spongepowered.api.data.DataHolder;
import org.spongepowered.api.data.key.Keys;

public void heal(DataHolder target) {
    if (target.supports(Keys.HEALTH)) {
        double maxHealth = target.get(Keys.MAX_HEALTH).get();
        target.offer(Keys.HEALTH, maxHealth);

Now for the details of the above function.

The first line checks if our given data holder supports a current health value. Only if it does, it can be healed after all. Since a data holder cannot have current health without having a maximum health and vice versa, a check for one of the keys using the supports() method suffices.

The second line uses the get() function to ask the data holder for its maximum health. Besides get(), the methods getOrNull() and getOrElse() exist, all of which accept a Key as their first parameter. Generally, get() should be used, which will return an Optional of the data requested or Optional.empty() if the data holder does not support the supplied key. Since we already verified that the Key is supported, we can just call get() on the Optional without further checks. We could also use getOrNull() which is basically a shortcut to call get(key).orNull(), thus getting rid of the Optional. The third possibility would be the getOrElse(), which accepts a default value as a second parameter to be returned if the value is not present on the data holder.

In the third line, we offer data back to the data holder. We provide a Key denoting the current health and the before acquired maximum health, thus healing the data holder to full health. There are a variety of offer() methods accepting different parameter sets, all of which return a DataTransactionResult containing information if the offer was accepted. For now, we’ll use the one accepting a Key and a corresponding value, but we will encounter more in the next pages. Since we already know that our offer of current health is accepted (as the data holder supports it), we can silently discard the result.

It is also possible to completely remove data from a DataHolder using the remove() function. Simply provide a Key representing the data you want removed. The following example will attempt to remove a custom name from a given data holder:

public void removeName(DataHolder target) {

Transformowanie Danych

Other than getting, modifying and offering a value, there is another way of interacting with data. Using a data holder’s transform() method we can pass a Key and a Function. Internally, the value for the key will be retrieved and the given function applied to it. The result is then stored under the key and the transform() method will return a DataTransactionResult accordingly.

Teraz jako przykład wyobraźmy sobie, że chcemy wzmocnić posiadacza danych poprzez podwojenie jego maksymalnego zdrowia.

import java.util.function.Function;

public void buff(DataHolder target) {
    target.transform(Keys.MAX_HEALTH, new Function<Double,Double>() {
        public Double apply(Double input) {
            return (input == null) ? 0 : input * 2;

Or, if you use Java 8, you’re able to shorten the line with lambda expressions:

public void buff(DataHolder target) {
    target.transform(Keys.MAX_HEALTH, d -> (d == null) ? 0 : 2*d);

Note that in both cases we need to make sure our passed function can handle null. You will also notice that no check has been performed if the target actually supports the Keys#MAX_HEALTH key. If a target does not support it, the transform() function will fail and return a DataTransactionResult indicating so.

Keyed Values

There are cases where you may care about not only the direct value for a Key, but the keyed value encapsulating it. In that case, use the getValue(key) method instead of get(key). You will receive an object inheriting from BaseValue which contains a copy of the original value. Since we know that current health is a MutableBoundedValue, we can find out the minimum possible value and set our target’s health just a tiny bit above that.

Przykład kodu: Doprowadź cel na skraj śmierci

import org.spongepowered.api.data.value.mutable.MutableBoundedValue;

public void scare(DataHolder target) {
    if (target.supports(Keys.HEALTH)) {
        MutableBoundedValue<Double> health = target.getValue(Keys.HEALTH).get();
        double nearDeath = health.getMinValue() + 1;

Again, we check if our target supports the health key and then obtain the keyed value. A MutableBoundedValue contains a getMinValue() method, so we obtain the minimal value, add 1 and then set it to our data container. Internally, the set() method performs a check if our supplied value is valid and silently fails if it is not. Calling health.set(-2) would not change the value within health since it would fail the validity checks. To finally apply our changes to the target, we need to offer the keyed value back to it. As a keyed value also contains the Key used to identify it, calling target.offer(health) is equivalent to target.offer(health.getKey(), health.get()).