Sponge-prosjektets struktur


This documentation refers to an outdated SpongeAPI version and is no longer actively maintained. While the code examples still work for that API version, the policies, guidelines, and some links may have changed. Please refer to the latest version of the documentation for those.

Sponge-prosjektet består av forskjellige underprosjekter, lagret i forskjellige områder på Github. Her er en kort oversikt før vi beskriver i større detalj:



What is done in the repository?


The API itself

Development of the API itself


A SpongeAPI implementation built on top of Forge

Development of the parts of SpongeForge which rely on Forge


A SpongeAPI implementation built directly on top of Vanilla Minecraft

Development of the Vanilla Counterpart of the SpongeForge repository


The shared code between SpongeForge and SpongeVanilla

Development of all code which is shared between SpongeForge and SpongeVanilla


Verktøyet brukes til å injisere kodestrukturen i den underliggende implementeringene

Development of our solution to hook Sponge into the Minecraft server


The official SpongeProject Documentation

Expanding, fixing and writing the SpongeDocs


The website for the SpongeProject

Development of our website


Plugin hosting solution

Development of our plugin hosting solution

SpongeCommon, SpongeForge and SpongeVanilla

The SpongeCommon repository is the base which contains all code which is shared between the SpongeForge and SpongeVanilla implementation. The SpongeForge and SpongeVanilla repositories contain all code which can’t be shared between them, as Forge requires some Forge specific things which won’t work on Vanilla and vice versa.

When you refer to the SpongeForge implementation, you’re basically talking about everything contained in the SpongeCommon and SpongeForge repositories. The same applies for SpongeVanilla and SpongeCommon. This is the reason why building SpongeForge or SpongeVanilla from the repository without including SpongeCommon won’t work.


SpongeHome is the SpongeProject’s website. It’s written in Golang, using the go-macaron library. It uses SCSS as it’s CSS preprocessor.


Ore is our very own plugin hosting solution. It’s written in Scala, based on the Play Framework and of course open-source!

How everything is tied together

The image shows the various parts of the Sponge Implementations and how they interact with each other and their dependencies. On the left side is a typical SpongeForge setup with some SpongeAPI plugins, a Forge mod and a hybrid which uses Forge (as a mod) and Sponge (as a plugin) to interact. On the right side there’s a typical SpongeVanilla setup. You’ll notice that SpongeVanilla doesn’t support Forge mods or the hybrid, because SpongeVanilla is missing the Forge functionality:

Repo Overview