Eventos Personalizados
You can write your own event classes and dispatch those events using the method described above. An event class must extend the Event class. Depending on the exact nature of the event, more interfaces should be implemented, like Cancellable for events that can be cancelled by a listener or interfaces like AffectEntityEvent clarifying what sort of object is affected by your event.
Truco
You can extend AbstractEvent for common methods to be implementated for you
Ejemplo: Clase de Evento Personalizada
The following class describes an event indicating a ServerPlayer has come in contact with FLARD and is now about to
mutate in a way specified by the event. Since the event can be cancelled by listeners, it implements the Cancellable
interface.
Debido a que generalmente los eventos personalizados están hechos para ser escuchados por otros plug-ins, documentarlos apropiadamente es su mejor apuesta. Esto incluye una lista de objetos típicamente encontrados en Cause. En el ejemplo posterior, probablemente sea mencionado que la causa raíz es generalmente un objeto de la clase ficticia FLARDSource
.
import org.spongepowered.api.entity.living.player.server.ServerPlayer;
import org.spongepowered.api.event.Cancellable;
import org.spongepowered.api.event.Cause;
import org.spongepowered.api.event.impl.AbstractEvent;
public class PlayerMutationEvent extends AbstractEvent implements Cancellable {
public enum Mutation {
COMPULSIVE_POETRY,
ROTTED_SOCKS,
SPONTANEOUS_COMBUSTION;
};
private final Cause cause;
private final ServerPlayer victim;
private final Mutation mutation;
private boolean cancelled = false;
public PlayerMutationEvent(ServerPlayer victim, Mutation mutation, Cause cause) {
this.victim = victim;
this.mutation = mutation;
this.cause = cause;
}
public ServerPlayer victim() {
return this.victim;
}
public Mutation mutation() {
return this.mutation;
}
@Override
public boolean isCancelled() {
return this.cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
@Override
public Cause cause() {
return this.cause;
}
}
Ejemplo: Evento de Fuego Personalizado
import org.spongepowered.api.event.Cause;
import org.spongepowered.api.event.EventContext;
import org.spongepowered.api.event.EventContextKeys;
import org.spongepowered.api.Sponge;
PluginContainer plugin = ...;
EventContext eventContext = EventContext.builder().add(EventContextKeys.PLUGIN, plugin).build();
PlayerMutationEvent event = new PlayerMutationEvent(victim, PlayerMutationEvent.Mutation.ROTTED_SOCKS,
Cause.of(eventContext, plugin));
Sponge.eventManager().post(event);
if (!event.isCancelled()) {
// Mutation code
}
Tenga en mente de que necesita suplir a una causa -no vacía. Si su evento era “Cancelable”, asegúrese de que no haya sido cancelado antes antes de haber ejecutado la acción descripta por el evento.
Ejemplo: Escuchar Evento Personalizado
import net.kyori.adventure.text.Component;
import org.spongepowered.api.event.Listener;
@Listener
public void onPrivateMessage(PlayerMutationEvent event) {
if (event.mutation() == PlayerMutationEvent.Mutation.SPONTANEOUS_COMBUSTION) {
event.setCancelled(true);
event.victim().sendMessage(Component.text("You cannot combust here, this is a non-smoking area!"));
}
}