Sponge の歴史

このページは2つの主な部分に分かれています:
  • プロジェクトそのものの歴史

  • the history of our beloved mascot Spongie

プロジェクトの歴史

Spongeは2014年9月現在利用可能だったAPIのより良い代替手段として設立されました。 Spongeの:doc:staff はさまざまなコミュニティの多くの人々で構成されています。 Spout/Spoutcraft, Forge, Cauldronなどです。

BukkitとCauldronの開発が突然終了し、Minecraftコミュニティはショックを受けました。 上記のコミュニティの開発者がEsper.NETの#nextstepに集まり、Minecraft moddingの今後について議論しました。 CraftBukkitリポジトリ(Cauldronも併せて)が削除されていたこともあり、新たなAPIが必要だと決定しました。

Several goals should be achieved with the new API:
  • consistency

  • stability across Minecraft updates

  • 使いやすさ

  • Mojangのエンドユーザーライセンス契約の遵守

  • DMCAのテイクダウンに対する保護

While the goals were mostly clear, the route to be taken was not. The soon-to-be Project was still nameless too. The first mention of Sponge as the projects name was on Sept, 6th by Firehead94. Obviously the name stuck.

The initial commit to SpongeAPI and SpongeForge was made on September 7th and 8th, 2014 by one of the Sponge Project leaders, Zidane. This was the beginning of the development of the SpongeAPI and SpongeForge (named Sponge at the time).

On September 7th, 2014 the initial commit to Granite, an API based upon Vanilla Minecraft was made. Granite, originally started as an independent project, was planned to implement it’s own API and the SpongeAPI. Granite and SpongeForge coexisted until April 20th, 2015.

The development of SpongeForge and the API gained momentum leading to a first API release on December 1st, 2014. However this version was far from feature complete and an API-only release, meaning that there was no official implementation available at that time.

On December 26th, 2014 the Granite Team decided to limit Granite to the usage of SpongeAPI. That made Granite the first unofficial Sponge Implementation for Vanilla Minecraft. On March 26th, the Granite Team finally joined the Sponge Team and Granite became SpongeVanilla, the official SpongeAPI implementation for Vanilla Minecraft. About a month later the unification of the Granite and SpongeForge codebase began in SpongeCommon. SpongeCommon was created to hold all shared code between the two implementations while implementation-specific code remains in SpongeVanilla and SpongeForge.

On April 21st, 2015 SpongeAPI 2.0 was finally released. On April 25th, 2015 development builds of SpongeForge (#428, Inspired Wallaroo) were finally made available. The first alpha build of SpongeVanilla (DEV#17) was released on September 13th, 2015.

On December 31st, 2015 SpongeAPI 3.0.0 was released, along with SpongeForge (#1000) and SpongeVanilla (#129) entering their beta.

Spongie - our Mascot

Spongie is our friendly, helpful and somewhat soaky mascot. Don’t make her cry, as she’s a very sensitive person.

Sponge の歴史

Spongie first appeared in #Sponge on Esper.NET around September 2014. She was created and posted by DragonsPainter. Strad, another user, felt that Spongie would look better with a moogle-like antenna, a Forge furnace instead of a Cauldron and replaced the Spigot with Spout. An anonymous user then removed all labels and introduced her as the icon and background logo for the Sponge reddit section.

This older version of Spongie sadly isn’t available as vector graphic. Thus Sponge staff decided to create a new vectorized version. Two new drafts were then posted on State of Spongie. The currently used assets are located here.